v0.109.0 — Beta Patch
v0.109.0 — Beta Patch
Section titled “v0.109.0 — Beta Patch”Released July 17, 2026 (beta branch). Official notes from Mega Crit, annotated with links to this wiki’s card, relic, enemy, and event pages. Source: Steam announcement.
This patch brings a host of balance changes, bug fixes, and new Epoch art, plus the start of Traditional Chinese localization. Most notably, two new Neow relics arrive — one granting a powerful exclusive potion, the other a brand new quest card.
Hotfix v0.109.1
Section titled “Hotfix v0.109.1”Released July 25, 2026. A small follow-up patch with a single bug fix, from its own Steam announcement:
- Synced corrected Traditional Chinese translations to fix broken plural evaluation
Content & Balance
Section titled “Content & Balance”Ancients
Section titled “Ancients”- Added new Neow relic, Dowsing Rod — “Upon pickup, add 1 Dowsing to your Deck.”
- Dowsing — Quest - 0 cost - “After entering 5 more ? rooms, transform this into Abundance.”
- Abundance — Ancient - Skill - Cost 1 - “Choose 1 of 3 (Upgraded) Powers to add into your Hand. It is free to play this turn. Exhaust.”
- Added new Neow relic, Neow’s Sacrifice — “Upon pickup, procure 1 Ambergris and add 1 Guilty to your Deck.”
- Ambergris potion — “Heal for 50% of your max HP. Take an extra turn after this one.”
- Reworked Nonupeipe’s Diamond Diadem relic: “Whenever you play 2 or fewer cards in a turn, take half damage from enemies.” → “Start combat with 20 Block. Block is not removed at the start of your next turn.”
- Moved Orobos’ Sand Castle relic from Pool 1 → Pool 2 (second option instead of first option)
- Changed up Darv blessing pools for more variety (you will see Energy relics more often)
- Nerfed Tanx’s Meat Cleaver relic: HP gain decreased from 9 → 5
- Buffed Tezcatara’s Toy Box relic: relics gained increased from 4 → 5
- Buffed Vakuu’s Fiddle relic: card draw increased from 2 → 3
- Changed Vakuu’s Sere Talon and Distinguished Cape relics: swapped downsides
Enemies
Section titled “Enemies”- Nerfed Aeonglass: Ebb move damage decreased from 26(32) → 22(26) to lower its front-loaded damage
- Buffed Torch Head Amalgam: now starts with a new Strong Tackle move on turn 1, increasing front-loaded damage from 18(22) → 26(32)
Events
Section titled “Events”- Nerfed History Course relic: now only repeats Attacks, does not affect Skills
Ironclad
Section titled “Ironclad”- Buffed Demon Form: Strength gain increased from 2(3) → 3(4)
- Buffed Expect a Fight: no longer says “You cannot gain additional Energy this turn.”
- Buffed Primal Force: Giant Rock token damage increased from 16(20) → 20(24)
- Changed Taunt:
- Block gain decreased from 7(8) → 6(7)
- Rarity decreased from Uncommon → Common
- Changed Bloodletting: rarity increased from Common → Uncommon
- Changed Cruelty: rarity decreased from Rare → Uncommon
- Changed Dominate: rarity increased from Uncommon → Rare
Silent
Section titled “Silent”- Reworked Mirage: Uncommon - Skill - 1(0) - “Gain Block equal to Poison on ALL enemies. Exhaust.” → Uncommon - Skill - 0 - “Next turn, gain 1(2) Energy.”
- Reworked Well-Laid Plans:
- Uncommon - Power - Cost 1 - “At the end of your turn, Retain up to 1(2) card(s).” → Rare - Power - Cost 1(0) - “At the end of your turn, you no longer discard your Hand.”
- Now also available in multiplayer, was previously singleplayer-only
- Reworked Expertise: “Draw cards until you have 6(7) in your hand.” → “Draw 2(3) cards. They gain Retain this turn.”
- Buffed Outbreak: damage increased from 3(4) → 4(5)
- Changed Accelerant: rarity decreased from Rare → Uncommon
Regent
Section titled “Regent”- Reworked Pillar of Creation: “Whenever you create a card, gain 3 Block.” → “The first time you create a card each turn, gain 5(7) Block.”
- Nerfed Collision Course: damage decreased from 11(15) → 10(14)
Necrobinder
Section titled “Necrobinder”- Reworked Eidolon: “Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.” → “Play ALL Ethereal cards in your Exhaust Pile. Exhaust.”
Defect
Section titled “Defect”- Buffed Hyperbeam: damage increased from 28(36) → 30(38)
- Buffed Sunder: damage increased from 24(32) → 26(34)
- Changed Trash to Treasure: upgrade changed from gaining Innate → lowering cost by 1
Multiplayer
Section titled “Multiplayer”- Added new Regent card, Tutor: Rare - Skill - 1(0) - “Another player chooses a card in their Draw Pile to add into their Hand.”
- Nerfed Midnight: damage decreased from 99(120) → 60(72)
- Nerfed The Ball: scaling decreased from +15(25) → +10(15)
- Nerfed Blade Symphony:
- Cost increased from 1 → 2(1)
- Upgrade no longer increases Shiv count
User Experience & Interface
Section titled “User Experience & Interface”General
Section titled “General”- Seeds are now 12 characters long and the internal seed is larger
- Removed faint white outline from game cursor
Multiplayer
Section titled “Multiplayer”- You can now play nearly any potion on another player
- Map ink circles are now the same for all players
General
Section titled “General”- Added Epoch art for: Annihilation, To Kill, Futility
Ancients
Section titled “Ancients”- Added assets for Dowsing Rod and Neow’s Sacrifice relics
- Added asset for Ambergris potion
- Added beta portrait art for Dowsing and Abundance cards
Enemies
Section titled “Enemies”- Swapped Aeonglass double and heavy attack animations and improved the double attack VFX
Multiplayer
Section titled “Multiplayer”- Added portrait art for The Ball and Plot
- Created “Failed to join” text VFX
Writing
Section titled “Writing”Localization
Section titled “Localization”- Added Traditional Chinese (zht) as a selectable language with English fallback
- Added Traditional Chinese fonts (Source Han Serif TC, Noto Sans Mono CJK TC)
- Updated translations for various languages
- Fixed translation errors for French, Italian, Russian, and Thai
- Removed stale translations for redesigned Well-Laid Plans, Fuel, Outbreak, Sere Talon, and Cacophony
Bug Fixes
Section titled “Bug Fixes”General
Section titled “General”- VSync setting in Graphics options now shows the correct On/Off state after restarting
- “Power wears off” notification no longer blocks mouse input
- Placeholder Orb numbers no longer briefly show up at the start of combat
- Correctly snapped scrolling menus at low FPS
Ancients
Section titled “Ancients”- Fixed Tanx’s Whistle card preview and tooltip snapping to the top-left corner when hovered
Enemies
Section titled “Enemies”- Fixed awkward delay when Osty and Kaiser Krab would spawn at start of combat
- Fixed Fabricator animations that weren’t playing right
- Fixed Fat Gremlin sometimes spawning without a bag of money when it should
Silent
Section titled “Silent”- Expose card now properly triggers Hand Drill relic
Necrobinder
Section titled “Necrobinder”- Soulbound card now shuffles souls into the Draw Pile instead of putting them on the bottom
Multiplayer
Section titled “Multiplayer”- One For All card no longer previews damage up on X-cost cards
- Fixed Unmovable card causing other players to receive double Block from Demonic Shield card when it was not the first Block card played
- Imitation Learning card now clones cards before they are played instead of after, allowing enchantments like Swift to apply to the cloning player
- Underworld card no longer causes Doom to be applied to players when enemies deal attack damage
- Fixed an issue where, if a player played The Ball while another player had the History Course relic, History Course could incorrectly end up playing a copy of The Ball next turn
- Fixed divergence that would sometimes occur when ending combat with The Ball
- Hibernate card no longer gives Block to dead players
- Hibernate card now correctly displays stacks in its power icon
- If Huddle Up triggers a choice for another player, the playing player is no longer blocked from playing cards
- The Ball now triggers the playing player’s relics, not the receiving player’s
- Fixed card effects breaking when a player dies while their own card is still resolving (e.g. to Thorns)
- Fixed divergence that would occur if one player took a long time to enter combat
- Player icons are rendered above the ink circle on the map
- Resolved issue where, if Epochs were deprecated, that player could no longer join multiplayer games
Modding
Section titled “Modding”- Merged
SavedPropertySerializationCacheintoModelIdSerializationCache. SavedProperties are now included in its hash. - Models from non-gameplay-affecting mods are now properly excluded in the hash
