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v0.110.0 — Beta Patch

Released July 30, 2026 (beta branch). Official notes from Mega Crit, annotated with links to this wiki’s card, relic, enemy, and event pages. Source: Steam announcement.

Previous patch: v0.109.0 — Beta Patch.

A large balance and rework patch. Mirage and Pillar of Creation are both reverted to their pre-v0.109.0 versions, then buffed and nerfed respectively. The headline feature is a keyboard-only control option, and on the art side many cards gain polished portraits while characters gain VFX for their unique forms.

Released July 31, 2026. A quick hotfix for a single multiplayer issue:

  • The host’s screen is no longer blank when hosting a run from save
  • Buffed Mangle card: damage increased from 15(20) → 20(26)
  • Buffed Pact’s End card: damage increased from 17(23) → 18(24)
  • Reworked Haze card: Uncommon - Skill - Cost 3 - “Sly. Apply 4(6) Poison to ALL enemies.” → Uncommon - Skill - Cost 2 - “Apply 4(6) Poison and 1(2) Weak to ALL enemies.”
  • Reworked Outbreak card into a Rare Skill: Uncommon - Power - Cost 1 - “Whenever you apply Poison, deal 4(5) damage to ALL enemies.” → Rare - Skill - Cost 3 - “Apply 9(12) Poison to ALL enemies. Poison triggers immediately.”
  • Reworked and renamed Scare card → Sidestep: Uncommon - Skill - Cost 0 - “Apply 1 Weak to ALL enemies. Exhaust. (Lose Exhaust.)” → Uncommon - Skill - Cost 0 - “Next turn, gain 1(2) Energy.”
  • Changed Mirage card:
    • Reverted back to its previous version (i.e. gains Block based on enemy Poison again)
    • No longer Exhausts
  • Nerfed Well-Laid Plans card: cost increased from 1(0) → 2(1)
  • Changed Echoing Slash card: rarity decreased from Rare → Uncommon
  • Reworked Regalite relic: “Whenever you create a card, gain 2 Block.” → “The first time you create a card each turn, gain 6 Block.”
  • Buffed Terraforming card: Vigor increased from 6(8) → 7(10)
  • Changed Pillar of Creation card:
    • Reverted back to its previous version (i.e. effect is no longer triggered just once per turn)
    • Block decreased from 3(4) → 2(3)
  • Buffed Crush Under card: damage increased from 7(8) → 8(9)
  • Changed Eidolon: can no longer be generated mid-combat
  • Buffed Sacrifice card: Block gain increased from double → triple Osty’s Max HP
  • Buffed The Scythe card: damage scaling increased from 4(5) → 5(7)
  • Buffed Biased Cognition card: Focus increased from 4(5) → 5(6)
  • Buffed Refract card: damage increased from 9(12) → 10(13)
  • Nerfed Rocket Punch card: “Whenever you create a Status, reduce this card’s cost to 0 Energy until played.” → “Whenever you create a Status, reduce this card’s cost by 1 Energy until played.”
  • Buffed Synchronize card:
    • Upgrade changed to increase temp focus from 2 → 3
    • No longer Exhausts
  • Added support for keyboard-only mode
  • Added a “Share” button on the map screen which takes a screenshot of the entire map
  • Added a “Listening For Input” popup when a player is remapping inputs or bindings
  • Updated padding, font sizes, and color for the input remap screen
  • Updated input glyph positioning on various buttons
  • Updated the change profile button to render a larger input glyph
  • Updated the keyboard-mode glyph asset from placeholder to a style match
  • Adjusted hotkey icon size and position in the top bar
  • Updated the generic selection reticle asset to improve contrast and resolution, and it now renders very slightly smaller
  • If a binding is missing, a gray hyphen is now rendered rather than nothing in input settings
  • Users are now informed more explicitly whether Steam Input is activated
  • The scrollbar on the settings screen is now placed better in non-standard aspect ratios
  • When using a controller, the game now always tries to initially hover a map node connected to your current one when you have Winged Boots
  • Disabled left/right paging for the Stats screen, as the Achievements screen does not exist yet
  • Made the UI for joining a friend’s run nicer looking
  • Tutor card now un-ends the target’s turn if they have ended their turn
  • Removed the “Waiting for Players” screen when dying to Architect
  • Added form VFX
  • Added portrait art for Constellation, Blade Symphony, Concoct, Tutor, Imitation Learning, Soulbound, and Fade
  • Added beta portrait art for the Sidestep card
  • Added fire to the Test Subject burn animation
  • When the word “potions” shows up in option or relic descriptions it is now gold and capitalized
  • Fixed the Slow debuff power description not displaying its active multiplier in the hovertip
  • Fixed typos in the Abundance and Blade Symphony cards
  • Updated Diamond Diadem relic’s wording to be clearer about how long its effect lasts
  • Renamed Full Keyboard → Keyboard-Only
  • Updated translations for various languages
  • Fixed translation errors in French, Italian, Russian, Thai, Turkish, and Traditional Chinese
  • Uncommon cards show up slightly more often (as intended)
  • Players can no longer discern the shuffle order of cards in certain scenarios
  • The run history is now centered on ultrawide screens
  • Fixed an issue where an Epoch unlock earned at the end of a run could be lost, permanently blocking Timeline progress (affected saves are repaired on load)
  • Fixed an issue where leaving the game over screen mid-animation could award an Epoch unlock without spending the score that paid for it
  • Fixed being able to controller-navigate to the card grid while inspecting a card in the Compendium
  • Fixed opening the settings screen when a player hits “escape” to close the potions popup
  • Tough Egg can now have 1 more max HP
  • Decimillipede now correctly displays stats in the Bestiary
  • Fixed an error that occurred when Tough Egg would hatch in the Bestiary
  • Bellows relic now properly upgrades the extra card when Pendulum relic triggers on turn 1
  • Fixed Dowsing missing card preview for Abundance
  • Fixed Juggling card so that when your third attack also auto-plays an attack (for example Uproar), Juggling now properly copies the original attack instead of the auto-played attack
  • Fixed a chosen card getting stuck if another player gives you the Touch of Insanity potion
  • Feral card now puts The Ball card into your hand instead of another player’s
  • Imitation Learning card no longer softlocks with Replay, and now ignores duplicate plays
  • Tutor card no longer softlocks with Replay
  • Players can Abandon Run outside of combat again
  • The “Report Bug” button is no longer shown in error dialogs when any player in a session has mods